![]() This takes time, and this time comes in the form of an annoying lag between pressing the ‘F’ key and actually seeing the cannon fire. However, because your computer is in the United Kingdom and because Roblox servers are in the United States, this requires a signal to be passed across the entire Atlantic Ocean. When the client detects that the ‘F’ key has been pressed, it contacts the server, the server fires the cannon, and the server lets the client know what happened as a result. Consequently, the local script makes a remote call to the server so the server can be the one that fires. The developer of this game has decided that cannonballs are too important for the client to handle. In this game, a local script allows you to press the ‘F’ key to fire a cannon. Let's say you are one of our users in the United Kingdom and you are playing a Roblox FilteringEnabled game.
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